#include #include #include #ifdef HAVE_CONFIG_H #include "config.h" #endif #include "wv.h" #include "wvinternal.h" /* The NUMRM structure is used to track revision marking data for paragraph numbers, and is stored in the PAP for each numbered paragraph. When revision marking tracking is turned on, we fill out the NUMRM for each number with the data required to recreate the number's text. Then at display time, that string is compared with the current paragraph number string, and displayed as changed (old deleted, current inserted) if the strings differ. The string construction algorithm is the same as for an LVL structure. */ void wvGetNUMRM_internal (NUMRM * item, wvStream * fd, U8 * pointer) { int i; item->fNumRM = dread_8ubit (fd, &pointer); item->Spare1 = dread_8ubit (fd, &pointer); item->ibstNumRM = (S16) dread_16ubit (fd, &pointer); if (fd != NULL) wvGetDTTM (&(item->dttmNumRM), fd); else { wvGetDTTMFromBucket (&(item->dttmNumRM), pointer); pointer += cbDTTM; } for (i = 0; i < 9; i++) item->rgbxchNums[i] = dread_8ubit (fd, &pointer); for (i = 0; i < 9; i++) item->rgnfc[i] = dread_8ubit (fd, &pointer); item->Spare2 = (S16) dread_16ubit (fd, &pointer); for (i = 0; i < 9; i++) item->PNBR[i] = (S32) dread_32ubit (fd, &pointer); for (i = 0; i < 32; i++) item->xst[i] = dread_16ubit (fd, &pointer); } void wvGetNUMRM (NUMRM * item, wvStream * fd) { wvGetNUMRM_internal (item, fd, NULL); } void wvGetNUMRMFromBucket (NUMRM * item, U8 * pointer) { wvGetNUMRM_internal (item, NULL, pointer); } void wvCopyNUMRM (NUMRM * dest, NUMRM * src) { memcpy (dest, src, sizeof (NUMRM)); } void wvInitNUMRM (NUMRM * item) { int i; item->fNumRM = 0; item->Spare1 = 0; item->ibstNumRM = 0; wvInitDTTM (&(item->dttmNumRM)); for (i = 0; i < 9; i++) item->rgbxchNums[i] = 0; for (i = 0; i < 9; i++) item->rgnfc[i] = 0; item->Spare2 = 0; for (i = 0; i < 9; i++) item->PNBR[i] = 0; for (i = 0; i < 32; i++) item->xst[i] = 0; }